Delphine "James Bond 007: The Stealth Affair" (1990)

Brilliant Disguise, Mr. Bond...

James Bond 007: The Stealth Affair (aka Operation Stealth) is an adventure game from Delphine Software International, released in 1990. The game is mainly the work of Paul Cuisset (programming) and Jean Baudlot (sound). The game was released with the Bond license in the U.S., although this led to some inconsistencies as the MI6 agent appeared to be taking his orders from the CIA.

The plot centers around John Glames (James Bond in the U.S.), a CIA secret agent, who has been assigned a mission to locate a newly designed high-tech F-19 type stealth plane in Latin America, which was stolen from NAS Miramar. (Wait, doesn't that mean that somebody saw the stealth plane???) In the US version, Bond is on loan to the CIA from MI5 -- a good trick since the film character actually works for MI6. Bond's love-interest is named Julia Manigua" -- I spent 15 minutes trying to figure out what the double-entendre was, until realizing there wasn't any. Maybe it means "Pussy Galore" in French, I don't know...

The reviews were actually decent, although the May 1991 issue of Compute! said, "Controlled by either keyboard or mouse, the Bond of The STEALTH Affair moves and acts in a manner like that of his namesake in latter-day 007 movies-that is, choppy and silly, trading the quiet sophistication of Ian Fleming's hero for a goofy nonchalance."



The cracked Amiga version of the game featured a primitive synthesized voice that would perform all the dialogue in the game if 1Mb or more RAM was installed. Unfortunately the crack featured a bug which meant that if the player attempted to click the mouse button in order to skip through the speech faster the game would freeze and have to be rebooted. For this reason many seasoned players would actually remove the memory expansion before playing the game for any extended period of time.

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